Instantiating Gameobjects

When developing games you need a way to bring objects into existence. In Unity we use the Instantiate function to do just that.


Pseudocode what is it?

Pseudocode is the act of writing down functionality in plain English so it is easier to break it up into pieces of functionality and code. It is a very powerful tool in the arsenal of every programmer.






Flight


Control

So first off what is control? One definition is “determine the behavior or supervise the running of.” Simply put it is defining and setting the behavior you would want our objects to adhere to, this can include things like speed, direction, aggression boundaries and any other types of behavior you can think of depending on the object you are creating.

Speed

Speed might…


Alain Schoovers

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